Diasuke has come quite a long way. I've currently placed on normal maps and ambient occlusion maps to bring out some of the features. I'm still trying to vary the texture a bit to make things really "pop". So maybe in the next update I'll have something cool in the texture.

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About this blog

I'm a 3D environment modeler as well as a Branding Consultant (this means I do graphic work as well as web design). I'm 26 and live in Canada, currently attending at Technical College to hone my skills and make a name for myself in the industry someday.

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